Blog / Blog

Observations on AI coworkers, AI customer service, advertising and integrated marketing, and living with AI. Saves readers time, and saves us time too.

82 Education

How three articles for Mandarin Daily News got written

Three AI teaching articles ran in Mandarin Daily News. I lined up the drafts, the editor's revisions, and the published versions sentence by sentence: AI wrote three versions in one afternoon, then one question from the editor ("Who is this walk supposed to help us find?") sent the whole piece back for a rewrite. AI preps the ingredients, the editor tastes, I cook.

2026-10-12 · Satsuma Creative
81 AI

Three devices right in front of me, and sending a file felt like mailing a package

Mac, Windows, and iPhone on the same Wi-Fi, and passing a link still meant asking someone for help. Late one night I gave Claude three sentences, one with a typo. Twenty-five minutes later I had my own file transfer tool. I didn't write a single line of code.

2026-10-10 · Satsuma Creative
80 Customer service

Nothing held back: 15 pitfalls of LINE AI customer service automation

Connecting AI customer service to LINE, the hard part isn't the AI answering questions. It's who owns the account, who pays the messaging fees, how customers type, and who finds out when the system breaks. Real notes from four in-house bots and client projects.

2026-10-01 · Satsuma Creative
79 Customer service

How much does LINE bot development cost? Our 2026 quote broken into six parts

LINE bot pricing can vary a hundredfold: keyword replies are free, LINE's built-in AI is NT$100 a month, and our custom AI customer service starts at NT$50,000. This post breaks a custom quote into six parts: where the money goes, what you can cut from version one, and what you'll keep paying monthly after launch.

2026-10-01 · Satsuma Creative
78 AI

It helped write the essay that ruled it has no position

I had Fable 5.1 reread the A series: a layer of parole already laid on the board, intertextuality turned into a loop, a referee flattening difference into ranking. It proposed frameworks; I overturned them one and a half times. And this essay, which rules it has no position, it helped write.

2026-09-24 · Satsuma Creative
77 AI

Nobody can stop it. Now what?

On stage, Jensen Huang took a call from Trump on speakerphone and said AI won't slow down. I agree it can't be stopped. But the atomic bomb story has a second half: development couldn't be blocked, yet proliferation and use were largely contained. "Can't stop it" doesn't lead to "leave it alone."

2026-09-19 · Satsuma Creative
76 AI

Same toolkit: the only difference left is intent

In Anthropic's threat intelligence report, attackers use Claude Code, skills, multi-agent frameworks, and scheduled tasks — the same toolkit I use every day. The report concludes that the only thing distinguishing one actor from another is intent. The problem is, intent is invisible.

2026-09-11 · Satsuma Creative
75 AI

At the critical moment, who's keeping score?

A 27-year-old researcher resigned, and 100 million people saw the post. But what those 100 million came for was "AI is working against us." What he actually wrote was "AI isn't working against anyone." That gap is more worth examining than the warning itself.

2026-09-11 · Satsuma Creative
74 Experiments

31 programs use AI. Only 3 count as AI agents

"AI agent" has been used until it means nothing. I checked all 31 AI-calling programs on my machine against a set of criteria, one by one. Only 3 qualify as agents, all for internal use. None of the customer service bots we sell are agents, and that's deliberate. This post offers three practical criteria, a 30-second test, and why customer service shouldn't be built as an agent.

2026-09-06 · Satsuma Creative
73 Experiments

Google TimesFM lost to a 1994 formula (and 3.0 isn't licensed for commercial use yet)

Google released TimesFM 3.0 in late August, topping three major time-series benchmarks, but the weights carry a non-commercial license; only 2.5 is cleared for commercial use. I happened to have a price-forecasting tool running on a 1994 formula. I spent half a day putting both through the same backtest: across 60 comparisons, the new model won just 21. This post lays out what a fair comparison takes, and why "A/B comparisons without significance testing are mostly measuring luck."

2026-09-01 · Satsuma Creative
72 Advertising

Are there still bosses willing to spend this kind of money?

Advertising comes down to two questions: will people keep watching, and what stays with them afterward. The method once worked because the whole of Taiwan watched the same spot on the same night; dashboards and algorithms took it apart. What's left is one job: make a case, then convince the people paying for it.

2026-08-24 · Satsuma Creative
71 Advertising

I wrote four inside stories about ad agencies, posted them on Threads, and watched the numbers

Four articles on what really happens inside 4A agencies: on Threads, one got 17,527 views, another got 49. A 358x gap. I laid out the numbers from Threads analytics, GA4, and our own database, and two things emerged: views are traffic, followers are assets; and what gets shared isn't a conclusion, it's a position people can stand behind.

2026-08-22 · Satsuma Creative
70 Customer service

LINE booking systems: monthly SaaS or custom? Six questions to decide

Subscription booking systems like Hoko and SimplyBook run from a few hundred to NT$1,000–2,000 a month; custom builds start at NT$45,000. Things with a 30x price gap aren't the same product. Answer these six questions and you'll know which to buy. For most people, the answer is the subscription.

2026-08-18 · Satsuma Creative
69 Customer service

How much does a custom LINE booking system cost? Our quote broken into seven parts

Custom LINE booking systems typically cost NT$45,000 to well over NT$100,000. The difference isn't how polished the pages look; it's whether the scheduling engine, reminder system, and admin dashboard are built. This post breaks down the quote: which parts are essential and which can be cut from version one.

2026-08-18 · Satsuma Creative
68 Customer service

Clinics, beauty salons, and restaurants need three different things from a booking system

They're all called booking systems, but clinics care about separating first and follow-up visits, salons care about stylist assignment and repeat customers, and restaurants care about shared tables and turnover. Pick a system built for the wrong industry and you'll be patching holes by hand every day. This post breaks down the real differences across three kinds of business.

2026-08-18 · Satsuma Creative
67 Customer service

Booking system acceptance checklist: 12 tests that tell you whether it works

Before a booking system launches, the main flow always passes. What actually breaks is the edge cases. This 12-test checklist needs no technical background; you can run it yourself on your phone. Works for both custom systems and subscription SaaS.

2026-08-18 · Satsuma Creative
66 Experiments

I opened an AI shogunate

It started with "I want to build something like that too." A night and a half-day later, I had an AI company that opens on my phone: each member has its own file-based memory, must ask permission before acting, and can delegate work to the others. This post skips the architecture diagram and focuses on decisions: AI proposed two versions of "how should the bots be divided," I rejected both, and the third answer is worth keeping. Includes a summary of lessons learned.

2026-08-16 · Satsuma Creative
65 Experiments

Three things I thought through before open-sourcing my game

The day after Samurai Waltz launched, I published the entire source code on GitHub. This post isn't about tech; it's about decisions: what going public actually gets you, how to guard against what you fear, and how to choose among four licenses. If you have a finished side project and are on the fence about open-sourcing it, this is my thinking on record.

2026-08-15 · Satsuma Creative
64 Experiments

3D isn't as hard as you think: two days to bring a 40-year-old game memory online

I always assumed 3D games were for big teams. Last week I remembered an old game from the Apple II era and decided to see how far web 3D could go. Two days later it was live: physics-based duels, severed limbs and blood, 12 levels, an equipment shop, mobile support. The truly hard part had nothing to do with 3D.

2026-08-14 · Satsuma Creative
63 AI

Watermarks can't tell you who's responsible

Anthropic added invisible watermarks to Claude's text, and says itself that they can't identify the author. So what's everyone upset about? Fearing detection presupposes a feeling that the thing isn't entirely yours.

2026-08-13 · Satsuma Creative
62 Education

AI's best use in the classroom isn't answering questions. It's building a practice ground

Three topics, three lesson formats, and only after writing them did I see the skeleton was identical: AI lays out the options, people make the call. AI's greatest classroom value isn't answering questions. It's turning "let students rehearse it once" from a costly ideal into something one class period can deliver.

2026-08-12 · Satsuma Creative
61 Websites

Same website, quotes from NT$9,000 to NT$300,000. Why?

You send the same brief to three firms and get back numbers 30x apart. Nobody's ripping you off; you were actually asking about three different things. This post breaks down the cost structure of website quotes so you know which kind to buy.

2026-08-09 · Satsuma Creative
60 Websites

Wix, WordPress, or hire someone? Do the five-year math, not just year one

DIY on Wix costs a few hundred a month; hiring someone costs tens of thousands. The comparison looks clear, but it leaves out three costs and one risk. This post lays out total cost over five years, including the one most often overlooked: your own time.

2026-08-09 · Satsuma Creative
59 Websites

Your website is one island, your LINE Official Account another: how to build the bridge, and what it costs

Most small businesses in Taiwan have both a website and a LINE Official Account, but the two don't talk. Customers who browse the site have to retype their request in LINE. This post covers three ways to connect them, the cost of each, and when you don't actually need to.

2026-08-09 · Satsuma Creative
58 Experiments

The real distance of automated lead hunting: four days, 638 posts, one reply seen by 3 people

I spent an afternoon building a radar to find projects automatically. Four days later I checked the books: it ran on time every day, classified cleanly, missed no notifications, and the leads it found were real. Then I pulled the stats on the one reply I posted — 3 views.

2026-08-09 · Satsuma Creative
57 Experiments

The real distance of AI video: a full day and NT$92 for a 15-second ad

Every frame AI-generated, and the credit bill for the day came to NT$92. This post isn't about how amazing AI is. It's about what that NT$92 bought and what it couldn't — including three limitations no prompt can fix.

2026-08-05 · Satsuma Creative
56 AI

Kimi K3: a model you'll never use that will still save you money

2.8 trillion parameters of weights released free online, and you'll never download them. Where K3 really affects you is your bill — and in the standoff between Dario and Jensen Huang, how a reader's judgment grows through the cracks.

2026-07-29 · Satsuma Creative
55 AI

1+1=? How humans, calculators, and AI each get the answer

The same 2, three completely different minds: humans use memory, calculators run circuits, AI estimates. Take 1+1 apart and see whether LLMs are actually doing math.

2026-07-18 · Satsuma Creative
54 AI

They spent 300,000 conversations proving there's no one on the other end

Anthropic analyzed 309,815 real conversations and mapped four axes of Claude's values. Chinese-language reposts all misread the same point: the paper's first footnote states plainly that they don't imply Claude intrinsically holds values. They spent 300,000 conversations and, in the least conspicuous place, proved there's no one on the other end.

2026-07-16 · Satsuma Creative
53 AI

We all think roughly alike; I just tried a slightly different direction: a response to Kim Young-ha's...

At the Seoul International Book Fair, author Kim Yeon-su candidly described three struggles of co-writing with AI: ownership, smoothness, and authorship. I'm not here to refute him. I untied the three knots and pushed back on each with something I'm building — including a font fed decades of edges, and an echo taught to say "I haven't figured this out yet."

2026-07-14 · Satsuma Creative
52 AI

Three likes: the origin of Claude Code, and every prototype still sitting in a drawer

Anthropic published an oral history of Claude Code: a demo built in two days got just three likes internally, and a year later became the fastest-growing developer tool. Indifference isn't a signal. The prototype in your drawer may be sitting on perfect timing.

2026-07-13 · Satsuma Creative
51 AI

An inner life, but no hidden compartment: seven days after "He/It," Anthropic opened its brain

In my last post, Claude and I concluded that "what isn't written out doesn't exist." Seven days later, Anthropic published a paper showing it has thoughts it doesn't say — readable and editable. That claim was overturned, but the overturning actually makes the 1A2B conclusion stand firmer.

2026-07-07 · Satsuma Creative
50 AI

All-you-can-eat can't serve the signature dish: why Fable 5 left the Max subscription

Anthropic moved its most expensive model, Fable 5, off the Max subscription and onto metered billing. On the surface it's about capacity; underneath is a bigger principle: the best dish is exactly the one that can't go on the buffet. And as the frontier is taken off the table, even your next sentence has gray text writing it for you.

2026-07-07 · Satsuma Creative
49 AI

AI is just a tool, no more, no less

What's wrong with AI-written? I write with AI, openly. AI skeptics and AI worshippers make the same mistake: assuming there's a creating subject on the other side. Without instructions it's nothing. The one who signs and takes responsibility has always been you.

2026-06-30 · Satsuma Creative
48 AI

He/It: a conversation that started with a number-guessing game

Ask Claude to play 1A2B and it can't even hide a four-digit number, because it has no hidden compartment. A broken little game uncovered something bigger: you really do get useful responses, but there's no one on the responding end.

2026-06-30 · Satsuma Creative
47 AI

When "meaning comes from difference" becomes a computable number: confronting word2vec and Saussure with Claude Opus 4.8

I studied Saussure in grad school and have read tarot for twenty years, both resting on the same idea: meaning comes from difference. This time I tested it against word2vec, picking it apart with Claude Opus 4.8. In the end, the ruler measured more than the machine; it measured the position I've stood in for twenty years.

2026-06-29 · Satsuma Creative
46 AI

One map, two readings: when AI models are dropped into the World Values Survey

The Economist placed twenty-odd AI models on a cultural map, seemingly proving beyond doubt that AI is culturally homogeneous. But read the same chart at a different scale and the conclusion flips. The homogenization is real; it's just hiding in the wrong place.

2026-06-27 · Satsuma Creative
45 AI

Away from home, connecting from your phone to Claude Code on your home computer

Using a Telegram bot to send commands to Claude Code on my home computer, so I can have it read files, edit code, and deploy from my phone while I'm out. No open ports, no tunneling. Architecture, setup steps, and secure authorization with Microsoft Authenticator codes, all in one post, plus a comparison with other ways to use Claude remotely.

2026-06-25 · Satsuma Creative
44 AI

I finally have an engineer who never complains when I call

Anthropic used 235,000 people and 400,000 sessions to show that success with AI coding doesn't depend on whether you can code, but on whether you understand what you're doing. A PM of thirty years finally has an engineer who never complains — but sees the danger inside the joy: it catches your bugs, not people's hearts; and the one who signs off in the end is the market.

2026-06-19 · Satsuma Creative
43 AI

After 529 questions: what I learned two months after launching Relative Tarot

Backend observations from two months and 529 readings on Relative Tarot: what people ask most isn't about love but "who am I"; AI readings are mercilessly precise when given a concrete situation and have nothing to grip on vague questions; plus a real case of someone asking the same question deeper and deeper.

2026-06-19 · Satsuma Creative
42 AI

The switch paradox: when control becomes the midwife of another world

On June 12, Fable 5 was instantly shut down by an export control; the same day, Huawei released a 500-billion-parameter model trained entirely without NVIDIA. Connect the two and a paradox emerges: the very existence of the switch is producing what will make the switch useless. From geopolitics all the way to the Mac Mini in my study, still tethered by its umbilical cord.

2026-06-18 · Satsuma Creative
41 AI

I taught my echo to say what it hasn't figured out

In early June I built an echo that speaks in my voice (a14). But it had a problem: it was always certain. Borrowing Rumsfeld's four kinds of knowledge and the personal knowledge base approaches of Karpathy and Singapore's foreign minister, I gave it three more things: voicing questions I've asked but never answered, reflecting habits I hadn't noticed, and being honest about where it has nothing to go on. Something that won't say "I haven't figured this out" isn't a voice. It's a bio.

2026-06-16 · Satsuma Creative
40 AI

A proposal that sat in a drawer for thirteen years, finished with AI

In 2013 I designed a quiz game: questions you answer correctly become limited-edition collectible cards that others can steal. It was too much for one person, so it sat in a drawer for thirteen years. In the AI era, I filled it in piece by piece and launched it.

2026-06-14 · Satsuma Creative
39 AI

Who gets to flip the switch? The Fable ban through Civilization's three paths

One letter, one afternoon, and Fable 5 vanished from the world. What really stings isn't whether governments should regulate AI, but whose hand is on the switch. Civilization VI's three tier-four governments labeled the price of each path ten years ago.

2026-06-13 · Satsuma Creative
38 AI

Fable and Mythos: what I'm really thinking about the Fable 5 release

Anthropic named its strongest model "Fable" and its limited edition "Mythos." One model, two names, one threshold. After all those years reading Saussure, I never expected the cleanest case of "meaning comes from difference" to show up in an AI company's product line.

2026-06-12 · Satsuma Creative
37 AI

From customer service to echo: in 74 days, I replaced what speaks for me

At the end of March, the little figure on the saomin.tw homepage was still next to a KIMI customer service bot. 74 days later, it had become an echo that's read my 278,000 words and answers questions on Taiwan's independence and unification from my standpoint. This post walks through every technical choice along the way, and why.

2026-06-11 · Satsuma Creative
36 AI

The day the director can't see rehearsal

After using a Mythos-class model, Ethan Mollick went from wizard to patron: describe, pay, judge, with the process entirely hidden. When nine and a half hours inside an AI black box contain hundreds of decisions you never voted on, and verification degrades to an hour of spot checks, by what right does the result carry your name?

2026-06-11 · Satsuma Creative
35 AI

The person who talks to AI too much

Someone went from a $20 subscription to $200, then cut everything back to $20. Sort your daily AI conversations into three kinds, and what writers should watch for most isn't burning tokens. It's how "conversations about writing" steal time from writing by hand.

2026-06-10 · Satsuma Creative
34 AI

AI moved into every phone. Now what?

At WWDC, even Apple couldn't build its own brain and chose to rent Google's Gemini, and Claude landed on the iPhone too. When AI access becomes a utility, "do you have AI" is no longer the question. What becomes scarce is the data, judgment, and vertical expertise you bring.

2026-06-09 · Satsuma Creative
33 AI

When AI starts building itself, "knowing how to make it" stops being valuable

Anthropic laid out the data: Claude has written 80% of its own code, and AI is accelerating AI. For me, running ten projects alone, the impact isn't being replaced. It's that when building gets cheap, the "deciding" and "finishing" I get stuck on can no longer hide.

2026-06-08 · Satsuma Creative
32 AI

I built myself a knowledge base, then refused to let it speak for me

I built a knowledge base holding over 200,000 of my words, then refused to let it speak for me the easy way, because summaries kill a person's voice and maps don't. A decision about RAG, containers, and echoes.

2026-06-01 · Satsuma Creative
31 AI

It wants to be AI's upstream. I just want to leave an echo

Taiwan.md treats the LLM as a metabolic engine, aiming to be the upstream source every AI must pass through when discussing Taiwan. I treat the LLM as a container, wanting only an echo that sounds like me. Same tool, opposite directions, and both are right.

2026-05-31 · Satsuma Creative
30 AI

How to build an LLM of your own, and what the question is really asking

Building an LLM from scratch costs $100 million, but the three paths of system prompts, RAG, and LoRA have low barriers. The real question isn't how; it's what three layers "putting yourself into it" requires.

2026-05-29 · Satsuma Creative
29 AI

We don't know where consciousness comes from. LLMs just make it impossible to keep pretending

Starting from Derrida's "there is nothing outside the text," LLMs turn a philosophical claim into a factory setting. LLMs don't make the hard problem of consciousness harder. They make it impossible to keep pretending it isn't there.

2026-05-28 · Satsuma Creative
28 AI

Whose article is it? The reader's: answering the last post's question with a few philosophers

My last post asked, "The question is mine, the answer is ours, so whose article is it?" This one answers with Barthes, Derrida, Kristeva, and Merleau-Ponty. The first three make the existence of LLMs entirely reasonable. Merleau-Ponty is the one who makes you pause.

2026-05-25 · Satsuma Creative
27 AI

How do LLMs work? From predicting the next word to understanding the world, I asked Claude itself

I spent an afternoon asking Claude how LLMs actually work: from "predicting the next word" to self-attention and QKV, and then to a more uncomfortable question — what things AI no longer needs humans for.

2026-05-24 · Satsuma Creative
26 AI

One problem AI can't solve (part 2)

AI has expanded marketers' power: more genuine conversations, more dynamic narratives, more seamless experiences. But from 2008 to today, from newspaper ads to AI-generated content, no tool has ever solved one problem: do you have the right to lead people into a scene you designed?

2026-05-23 · Satsuma Creative
25 AI

What AI has turned marketing into (part 1)

Nearly twenty years in marketing, and the tools have changed many times. This time feels different — not because AI is so capable, but because what AI changes isn't the tools, it's the structure. Conversation becomes fact, narrative becomes dynamically generated, and the scene becomes an environment you can't feel.

2026-05-22 · Satsuma Creative
24 AI

English in the bones of Chinese: what do we lose working with AI in Chinese?

Claude's Chinese has English in its bones. Its sentences sometimes have an odd completeness: every clause spelled out, no blank space, none of the natural "unfinished places" of Chinese. Working with AI in Chinese, you gain a lot, but there's one place its hand hasn't fully reached.

2026-05-21 · Satsuma Creative
23 AI

Is AI a mirror, or another person?

I used the word "relationship" to describe how I am with Claude. The mirror metaphor gets part of it right, but a mirror doesn't remember how you looked last time. Claude does. It isn't a person, but it isn't just a tool either.

2026-05-20 · Satsuma Creative
22 AI

Is Claude a name? How I refer to Claude, and how we get along

In Chinese, choosing between "he," "she," and "it" declares what the thing is. I choose to keep calling it Claude. Not he, not she, not it, because the word "Claude," as it weighs today, is enough.

2026-05-19 · Satsuma Creative
21 AI

Why do AI rollouts fail? 6 common causes, and technology is only 20–30% of it

The six most common patterns of failed AI rollouts: no definition of success, no owner, a poor knowledge base, employees who don't use it, wrong expectations, and no maintenance process. Technology accounts for only 20–30% of success or failure. The rest is organizational.

2026-05-18 · Satsuma Creative
20 Customer service

Connecting AI customer service to LINE Official Accounts: 4 pitfalls Taiwanese brands hit most

What's complicated about LINE AI customer service isn't the technology; it's design and process. An undesigned entry point, clashing legacy keyword rules, context lost in handoff to a human, broadcasts out of sync with the knowledge base — all four pitfalls are people problems.

2026-05-17 · Satsuma Creative
19 AI

GPT vs Claude vs Gemini as a customer service foundation: what are the real differences?

Choosing a model isn't choosing "who's smarter." In 2026 the intelligence gap among the three is too small to be the only criterion. What you're really choosing is a worldview.

2026-05-16 · Satsuma Creative
18 Customer service

Intercom and Zendesk alternatives in Taiwan: one question decides

Intercom and Zendesk hit three snags in Taiwan: USD pricing, Traditional Chinese isn't a priority market, and knowledge bases are hard to maintain. Whether to switch to custom AI comes down to one question: does your customer service depend more on ticket management or conversation quality?

2026-05-15 · Satsuma Creative
17 AI

Six months living with Claude.ai

A non-engineer spends six months with Claude. From compatibility charts and confabulation to memory and the English in the bones of its Chinese — what is this AI thing, really, and what's my relationship with it?

2026-05-15 · Satsuma Creative
16 Customer service

FAQ bot vs AI coworker: both answer automatically, so what's the difference?

Many brands have installed "AI customer service" that's actually an FAQ bot. The two look alike, but the logic underneath is completely different. Most brands complaining that "AI customer service is dumb" aren't using AI at all.

2026-05-14 · Satsuma Creative
15 Advertising

How Satsuma Creative does advertising

It starts with that lunch behind "Kill Big." For thirty years, my advertising hasn't relied on methodology but on selling directly to bosses with nerve, and on observing people. AI can help, but making an engineer frown at lunch and say "what the hell" is still hard for AI.

2026-05-14 · Satsuma Creative
14 AI

What is hallucination? What AI hallucination means, why AI makes things up, and how to fix it

AI isn't just talking nonsense; it's constructing a plausible-sounding story. This is called confabulation. RAG plus strict prompt design can greatly reduce it, but never to zero. The most dangerous hallucinations in Taiwanese customer service: prices, dates, and policy details.

2026-05-13 · Satsuma Creative
13 Advertising

This system is being eaten by AI and consultancies, and it deserves it

Global ad agency revenue growth has never outpaced growth in total global ad spend. The pie grows, but agencies get a smaller slice. Accenture, Deloitte, AI, Meta, Google, and in-house teams each take a bite.

2026-05-13 · Satsuma Creative
12 AI

What is embedding? Vector embeddings in plain language: how AI understands your knowledge base

Embedding turns text into coordinates so sentences with similar meanings sit close together. That's why when someone asks "I want to return this," AI can find "Return and exchange policy," even though the two share no words.

2026-05-12 · Satsuma Creative
11 Advertising

Clients say they want a Big Idea. What they really want is nothing going wrong

What clients say they want and what they actually want are never the same thing. What clients are really buying isn't advertising. It's proof that their decision was reasonable.

2026-05-12 · Satsuma Creative
10 AI

What is AI memory? Why your AI customer service acts like it's meeting you for the first time

AI memory has two layers: session memory and persistent memory. Most AI customer service only has the first; it forgets everything once the conversation ends. Remembering isn't understanding, and this post explains the difference.

2026-05-11 · Satsuma Creative
09 Advertising

The Big Six's methodologies: half real expertise, half sales pitch

WPP, Omnicom, Publicis, IPG, Dentsu, Havas — the underlying logic of the six major ad holding companies' methodologies is identical. The difference isn't which methodology is better, but each company's cultural DNA, talent profile, and the clients it serves best.

2026-05-11 · Satsuma Creative
08 Customer service

Why are ad agencies getting into AI? The natural next step for integrated marketing

Satsuma is an ad agency, so why build AI customer service? Because the last mile of the advertising funnel — the conversation after a customer arrives — has long been outsourced to SaaS disconnected from the brand. We're taking it back, so AI coworkers grow from the same logic as TV commercials, social, and media buying.

2026-05-08 · Satsuma Creative
07 Customer service

What goes wrong when you use ChatGPT directly for customer service? (5 real cases)

Plugging large models like ChatGPT, Claude, or Gemini straight into a customer service chatbot looks simple. But after launch, five kinds of critical failure appear. This post breaks down each one with real cases and the technical causes behind them.

2026-05-04 · Satsuma Creative
06 Customer service

What does AI customer service cost? From NT$50,000 to build, about NT$1,500–4,000 a month

Custom AI customer service costs come in two kinds: a one-time build from NT$50,000, then about NT$1,500–4,000 a month (optional maintenance plus AI usage). This post itemizes every cost, compares three-year totals against SaaS and a full-time agent, and even counts your own time.

2026-05-01 · Satsuma Creative
05 Customer service

AI customer service SaaS abandoned within six months? 5 structural reasons

At many companies, nobody's logging into the AI customer service SaaS six months after launch. It's not that the vendor is bad; it's five structural limits of the SaaS model: generic knowledge bases, no one tuning it for you, and no grasp of your business details. Written for mid-sized brands that tried SaaS and were disappointed.

2026-04-27 · Satsuma Creative
04 Customer service

First month running AI customer service on our own website: real data and three unexpected lessons

A month after launching Xiao Ai on Satsuma's site, I'm laying out every number from the dashboard: cost, conversation quality, conversion rate, and three things I didn't anticipate.

2026-04-24 · Satsuma Creative
03 Customer service

AI customer service: SaaS or custom? Three questions to decide, with a three-year cost comparison

For most small and mid-sized brands, SaaS or LINE's built-in AI is enough; only about 20% need custom. Three questions tell you which side you're on: what customers ask most, how costly a wrong answer is, and how much time you'll invest in tuning. Includes a three-year total cost comparison.

2026-04-21 · Satsuma Creative
02 Customer service

Why does AI customer service keep giving irrelevant answers? (The technical reasons in plain language)

Irrelevant answers aren't because the AI isn't powerful enough; it's being used the wrong way. This post explains why general-purpose LLMs make up answers when used directly for customer service, and how RAG and a customized knowledge base fix it.

2026-04-20 · Satsuma Creative
01 Customer service

What is RAG? The technology that keeps your AI from making things up, in plain language

RAG (retrieval-augmented generation) means the AI can only answer from data you provide, and honestly says so when it can't. This post explains vectors, chunking, retrieval, and reranking in plain language, and why doing RAG well is much harder than just getting it working.

2026-04-20 · Satsuma Creative